File Size: 611 MB
V-Ray Next for Rhino is much more than a do-it-all smart renderer that creates gorgeous images of your designs. It is also a full suite of tools to help you accomplish more in Rhinoceros than ever before. V-Ray Next makes it easier to manage everything in your scene - even the crazy complex ones. It is 50% faster overall, with GPU rendering 2x as fast and 7x faster using the Adaptive Dome Light. V-Ray Next for Rhino is compatible with Rhino 5 and 6 on Windows only.
Superior Grasshopper support:With V-Ray Next, you can do more in Grasshopper than ever before and get advantage of powerful capabilities. Render your parametric designs directly without "bakes" or exports. Animate Grasshopper definitions as well as cameras and sun, and measure real-world illumination values - all right in Grasshopper.
-Adaptive Dome Light: Render faster, cleaner and more accurate image-based lighting that's up to 7x faster. The new Adaptive Dome Light also removes the need to set up Portal lights for interiors.
-Powerful asset management: The new asset management system helps you keep track of everything in your scene and streamlines your entire workflow. Now it is quick and easy to preview and manage lights, materials, textures and more all from a single location.
-Simplified Render controls: V-Ray Next for Rhino includes a redesigned interface that is more intuitive and easy to use. From the new camera layout to the simplified render controls, you'll spend less time navigating and more time designing.
-Material metalness: The V-Ray Material adds native support for metallic reflections (Metalness) for greater compatibility with PBR materials from applications like Substance Designer.
-Automatic exposure & white balance: Capture the perfect exposure every time. The new Auto Exposure and Auto White Balance camera controls make rendering as simple as point and shoot.
-Optimized materials: V-Ray materials have been fine-tuned for faster render speeds, improved GPU rendering, and Chaos Cloud compatibility
-Licensing and backward compatibility: The upgrade to V-Ray Next for Rhino will allow customers to use either V-Ray Next for Rhino or V-Ray 3 for Rhino. V-Ray 3 for Rhino Workstation licenses will work with V-Ray Next Render Node licenses. V-Ray Next for Rhino will work only with V-Ray Next Render Node licenses (Perpetual and Rentals). With the launch of V-Ray Next for Rhino, support for V-Ray 1.5 and 2.0 for Rhino is discontinued.
OS:Windows 7,Windows 8.1,Windows 10(64-bit versions only)
CPU:Intel® Pentium ® IV or compatible processor with SSE3 support.
RAM:4 GB RAM and 4 GB swap minimum - recommended 8 GB or more RAM, 8 GB or more swap file
Rhino 5:Rhino 5.14 or later
Rhino 6:Rhino 6.6.18117 or later
-This product uses the NeUI (A cross platform common UI for V-Ray products).
-This product uses V-Ray Vision (A cross platform real-time viewer).
-Below are their combined change logs.
V-Ray Rhino 5.10.01
-Handle Cosmos Asset replacement
-Implement Cosmos environment assets import
-Add auto-export option to the Exporter component
-Implement getting a plugin from object id in the script access
-Cosmos asset bump maps should be scaled on Merge depending on the scene units
-Keep the object placement tool active for assets created from the Cosmos browser
-Hide the Cosmos browser when an asset is imported
-Take Cosmos Asset light controls into account when exporting
-Ask whether Cosmos assets should be included in a packed project
-Handle the Scale factor of Proxy Meshes
-Add copyright start and end years to installation data to be displayed in NeUI
-Show new V-Ray version notifications in the VFB
-Make sure that Pack Project can pack Cosmos assets
-Implement Cosmos support
-Show proper app and file names in the Cosmos browser and update on file name change
-Prevent downgrading Chaos Cosmos during installation
-Set the Vision windows always on top to avoid the crash caused by parenting
-Update the Cosmos external asset paths once a missing asset gets downloaded
-Implement Merge function that converts Cosmos assets to Proxy Meshes with editable materials
-Update Chaos Group License Server to v5.5.2
-Update the V-Ray icon in Grasshopper
-Update the Asset Editor, Cloud Submit, Cloud Batch as well as the Cosmos tollbar icons
-Update the V-Ray object properties icon
-Handle the new file path management in Cosmos
-Installer ignores Rhino version preference
-Issue with assigning Fur and Clipper to geometry from the V-Ray tab in the Properties panel
-Toon material does not render with Render in project component(in Grasshopper)
-Sun transformation from NeUI's rotary widget is not exported to the renderer
-Cannot change proxy viewport geometry more than once
-Dome Light syncs with a temporary low-res HDR Light Studio png instead of direct hdr live feed
-Error loading V-Ray for Rhino on Windows 8.1
-Proxies inside blocks do not update in the renderer if the file is changed
-BlockEdit of geometry to V-Ray proxy is not visible in renders
-Pack Project doesn't work
-Certain proxy files cannot generate their preview mesh in Rhino 7
-Material Override option does not work if it only affects proxy objects
-Failure to render a specific scene and populate its assets
-Instanced Cosmos Lights do not emit light
-Black artefacts on objects with mipmapped hi-res textures
-Uninstaller fails to remove AppData folder error only
-OS user names with non-Latin symbols prevent installation of the License server, Cloud client and Swarm
-Crash on import of vrmat files containing circular references
-GH crashes on load if V-Ray for Rhino is loaded after GH
-Rhino crash upon rendering
-Crash upon changing a proxy material from a newly created to None
-Crash upon merging a specific Cosmos assset
-Cannot export animated .vrmesh file in certain situation
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